I would like to go over some of our discussions and decisions regarding communication in the blog setting, so Jeremy, you can ignore the future-tone of this post:

Most MUD-derived online videogames (this means almost all of them), have an interesting duality: they continue along ’state of the art’ graphics, sound, story (ok, only sometimes), and ‘virtual world’ concepts. One thing that’s particularly ancient is chat. Most MUCK/MUSH/MUDs and IRC are actually MORE advanced and capable in serving a communication medium than MMOs are (granted, it’s all they have). Many ideas and discussions have been made about revolutionizing chat.

(more…)